Best way to experience Persona 3 on Vita - Shin Megami Tensei: Persona 3 - Giant Bomb
Shin Megami Tensei: Persona 3 Portable Review The new social links alter your dating options and let you learn more intriguing details. Metacritic Game Reviews, Shin Megami Tensei: Persona 3 Portable for PSP, Terrible creatures lurk in the dark, preying on those who wander into the hidden. In my PSN Store I find Persona 3 Portable and Persona 3 FES. . so the male protag could do something other than serially date all of the female party members.
Before, you had to rely on the strategy menu for this, but now you can do it yourself. This kinda takes away from the excitement though, since having the allies choose their own attacks gives them something of a personality.
Either way, it makes the game a little easier and helps out people who were frustrated with the original style. Another huge difference is the map system. Now, you see an overhead view of the place and you click little icons that do things, such as a person to talk to or a sign to read.
Shin Megami Tensei: Persona 3 Portable for PSP Reviews - Metacritic
While this saves the trouble of walking around everywhere, it removes that exploratory value from the game. STORY- The story is pretty good, but it doesn't really get interesting until the major plot twists, which are later in the game. It becomes repetitive at some points. You can issue specific instructions for teammates, or, for the first time in P3, you can seize direct control of your allies. This handy adjustment is the game's most welcome change, as advantageous bosses use status ailments such as charm to turn your own attacks against you, increasing your need to assume direct command.
Though enemies are clever, many standard battles devolve into routine elemental casting to capitalize on an enemy's weakness; fortunately, a lightning-fast autobattle option serves to lessen any repetitiveness. The game's greatest highlight has to do with its robust customization, which allows you to develop the ultimate persona team. You're able to modify persona by leveling them to acquire new abilities or by fusing them together to unlock new persona, passing along inherited skills they wouldn't otherwise learn.
There are roughly persona, including four new creatures for a minor roster boost that have numerous abilities with which to experiment. New skill cards let you teach a persona a specific ability without fusing, which makes the process easier without undermining its addictive qualities. Additionally, you can fuse your strongest persona into unique weaponry to craft elite gear, which is quite satisfying. A variety of modifications increase ease of play.
A greater spectrum of difficulty modes ups both the comfort level and challenge, so you can play casually or face off against ruthless shadows in Maniac mode. You're now able to manage the team's equipment from within the same menu, which is a huge improvement upon Persona 3's system, which forced you to speak with teammates individually to initiate gear swaps.
Shin Megami Tensei: Persona 3 Portable Review - GameSpot
Various shops perform more functionally by increasing your social status, such as your charm level, which can help unlock social links. A few even allow you to work part time, so it's much easier to score cash. Finally, a data install option noticeably shortens loading times and quickens combat animations.
Scouring mazes gets repetitive, but at least you score great cash prizes and gear. The game boasts a stylish and smart exterior.
Shin Megami Tensei: Persona 3 Portable Review
Clean static backdrops replace the crude 3D environments of its predecessors, allowing for intuitive fast travel that lets you quickly maneuver without scrolling through the map. Detailed character portraits express a variety of emotions during naturally voiced dialogue.
Whether it's Junpei and Yukari's back-and-forth banter or Mitsuru's straight laced demeanor she will hurt you if you break the rules or a cross between Fuuka's insecure shyness and Akihiko's overconfidence really he wants to be supermanthere's a great balance in the group of main characters. Even Koromaru, who doesn't actually speak - for reasons I'll let you discover - manages to steal the show with his sincere loyalty. And even if none of these characters meet your friendship needs, there are plenty of non-player character social links for you to explore to give you a deeper insight into certain characters' psyches.
Not only does the game have a good cast of characters to keep you company, but the plot is full of surprises. There are a lot of twists, a lot of touching moments I still think Junpei's relationship is one of the most heartfelt relationships in the land of RPGsand the best part is that all that you encounter in the story wraps up together into something powerful. It makes a strong statement about the lives you touch and how you can have an impact on people.
It's strong and solid. This is doubly true in the portable version, as players can take control of a female main character. There are several new social links for the new main character, as well as the ability to look further in-depth to some characters that weren't explored fully in the original title.
I'll admit, some of the new social links are better than others, as there are some that do feel tacked on instead of bringing anything meaningful to the table, but the character development in many are top-notch. The only real downside is the slow progression to the story events that take place during the game. Sometimes it will feel like you've gone way too long without a story segment, but thankfully, you have more than enough social links and smaller side skits to keep you at bay.
It's All About Persona Fusion, Social Links, and Exploiting Enemies' Weaknesses At its core, Persona 3 is a dungeon crawler with a touch of SMT - it's about exploiting enemies' weaknesses and defending against their strengths, and if you don't, you're going to end up face down in the dirt.
No doubt a big portion of the title is the concept of demon or rather, persona fusion, where players will get stronger and stronger by combining their persona and creating more powerful creatures. This is enhanced by players' social links, so it's important not to simply dungeon crawl.
There are more than a few new persona in this release as well, so those who didn't play FES on the PS2 will have more creatures than they had before. The battle system is a traditional, turn-based battle system, much moreso than its PlayStation 2 big brother. The PSP version takes a cue from Persona 4 and allows players to control every member of their party, rather than just being able to issue vague strategic suggestions.
Gone are the days where Mitsuru casts Tentarafoo when you are about to die and need her to heal you. Also borrowed from Persona 4 is the ability to do team attacks when your opponent is knocked down.
It's especially helpful when you can't use a strong attack against all of your opponents to do an all-out attack. Another new aspect of the PSP version of the title is life outside the dungeon. Instead of maneuvering through the city as the character, you're presented with a cursor that you can move across new, 2D artwork of the environments.
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